Source file src/internal/chacha8rand/chacha8.go

     1  // Copyright 2023 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  // Package chacha8rand implements a pseudorandom generator
     6  // based on ChaCha8. It is used by both runtime and math/rand/v2
     7  // and must have minimal dependencies.
     8  package chacha8rand
     9  
    10  import (
    11  	"internal/byteorder"
    12  	"internal/cpu"
    13  	"unsafe"
    14  )
    15  
    16  // Offsets into internal/cpu records for use in assembly.
    17  const (
    18  	offsetLOONG64HasLSX = unsafe.Offsetof(cpu.Loong64.HasLSX)
    19  )
    20  
    21  const (
    22  	ctrInc = 4  // increment counter by 4 between block calls
    23  	ctrMax = 16 // reseed when counter reaches 16
    24  	chunk  = 32 // each chunk produced by block is 32 uint64s
    25  	reseed = 4  // reseed with 4 words
    26  )
    27  
    28  // block is the chacha8rand block function.
    29  func block(seed *[4]uint64, blocks *[32]uint64, counter uint32)
    30  
    31  // A State holds the state for a single random generator.
    32  // It must be used from one goroutine at a time.
    33  // If used by multiple goroutines at a time, the goroutines
    34  // may see the same random values, but the code will not
    35  // crash or cause out-of-bounds memory accesses.
    36  type State struct {
    37  	buf  [32]uint64
    38  	seed [4]uint64
    39  	i    uint32
    40  	n    uint32
    41  	c    uint32
    42  }
    43  
    44  // Next returns the next random value, along with a boolean
    45  // indicating whether one was available.
    46  // If one is not available, the caller should call Refill
    47  // and then repeat the call to Next.
    48  //
    49  // Next is //go:nosplit to allow its use in the runtime
    50  // with per-m data without holding the per-m lock.
    51  //
    52  //go:nosplit
    53  func (s *State) Next() (uint64, bool) {
    54  	i := s.i
    55  	if i >= s.n {
    56  		return 0, false
    57  	}
    58  	s.i = i + 1
    59  	return s.buf[i&31], true // i&31 eliminates bounds check
    60  }
    61  
    62  // Init seeds the State with the given seed value.
    63  func (s *State) Init(seed [32]byte) {
    64  	s.Init64([4]uint64{
    65  		byteorder.LEUint64(seed[0*8:]),
    66  		byteorder.LEUint64(seed[1*8:]),
    67  		byteorder.LEUint64(seed[2*8:]),
    68  		byteorder.LEUint64(seed[3*8:]),
    69  	})
    70  }
    71  
    72  // Init64 seeds the state with the given seed value.
    73  func (s *State) Init64(seed [4]uint64) {
    74  	s.seed = seed
    75  	block(&s.seed, &s.buf, 0)
    76  	s.c = 0
    77  	s.i = 0
    78  	s.n = chunk
    79  }
    80  
    81  // Refill refills the state with more random values.
    82  // After a call to Refill, an immediate call to Next will succeed
    83  // (unless multiple goroutines are incorrectly sharing a state).
    84  func (s *State) Refill() {
    85  	s.c += ctrInc
    86  	if s.c == ctrMax {
    87  		// Reseed with generated uint64s for forward secrecy.
    88  		// Normally this is done immediately after computing a block,
    89  		// but we do it immediately before computing the next block,
    90  		// to allow a much smaller serialized state (just the seed plus offset).
    91  		// This gives a delayed benefit for the forward secrecy
    92  		// (you can reconstruct the recent past given a memory dump),
    93  		// which we deem acceptable in exchange for the reduced size.
    94  		s.seed[0] = s.buf[len(s.buf)-reseed+0]
    95  		s.seed[1] = s.buf[len(s.buf)-reseed+1]
    96  		s.seed[2] = s.buf[len(s.buf)-reseed+2]
    97  		s.seed[3] = s.buf[len(s.buf)-reseed+3]
    98  		s.c = 0
    99  	}
   100  	block(&s.seed, &s.buf, s.c)
   101  	s.i = 0
   102  	s.n = uint32(len(s.buf))
   103  	if s.c == ctrMax-ctrInc {
   104  		s.n = uint32(len(s.buf)) - reseed
   105  	}
   106  }
   107  
   108  // Reseed reseeds the state with new random values.
   109  // After a call to Reseed, any previously returned random values
   110  // have been erased from the memory of the state and cannot be
   111  // recovered.
   112  func (s *State) Reseed() {
   113  	var seed [4]uint64
   114  	for i := range seed {
   115  		for {
   116  			x, ok := s.Next()
   117  			if ok {
   118  				seed[i] = x
   119  				break
   120  			}
   121  			s.Refill()
   122  		}
   123  	}
   124  	s.Init64(seed)
   125  }
   126  
   127  // Marshal marshals the state into a byte slice.
   128  // Marshal and Unmarshal are functions, not methods,
   129  // so that they will not be linked into the runtime
   130  // when it uses the State struct, since the runtime
   131  // does not need these.
   132  func Marshal(s *State) []byte {
   133  	data := make([]byte, 6*8)
   134  	copy(data, "chacha8:")
   135  	used := (s.c/ctrInc)*chunk + s.i
   136  	byteorder.BEPutUint64(data[1*8:], uint64(used))
   137  	for i, seed := range s.seed {
   138  		byteorder.LEPutUint64(data[(2+i)*8:], seed)
   139  	}
   140  	return data
   141  }
   142  
   143  type errUnmarshalChaCha8 struct{}
   144  
   145  func (*errUnmarshalChaCha8) Error() string {
   146  	return "invalid ChaCha8 encoding"
   147  }
   148  
   149  // Unmarshal unmarshals the state from a byte slice.
   150  func Unmarshal(s *State, data []byte) error {
   151  	if len(data) != 6*8 || string(data[:8]) != "chacha8:" {
   152  		return new(errUnmarshalChaCha8)
   153  	}
   154  	used := byteorder.BEUint64(data[1*8:])
   155  	if used > (ctrMax/ctrInc)*chunk-reseed {
   156  		return new(errUnmarshalChaCha8)
   157  	}
   158  	for i := range s.seed {
   159  		s.seed[i] = byteorder.LEUint64(data[(2+i)*8:])
   160  	}
   161  	s.c = ctrInc * (uint32(used) / chunk)
   162  	block(&s.seed, &s.buf, s.c)
   163  	s.i = uint32(used) % chunk
   164  	s.n = chunk
   165  	if s.c == ctrMax-ctrInc {
   166  		s.n = chunk - reseed
   167  	}
   168  	return nil
   169  }
   170  

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