// Copyright 2011 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package tool implements the “go tool” command. package tool import ( "cmd/internal/telemetry/counter" "context" "encoding/json" "errors" "flag" "fmt" "go/build" "internal/platform" "maps" "os" "os/exec" "os/signal" "path" "slices" "sort" "strings" "cmd/go/internal/base" "cmd/go/internal/cfg" "cmd/go/internal/load" "cmd/go/internal/modindex" "cmd/go/internal/modload" "cmd/go/internal/str" "cmd/go/internal/work" ) var CmdTool = &base.Command{ Run: runTool, UsageLine: "go tool [-n] command [args...]", Short: "run specified go tool", Long: ` Tool runs the go tool command identified by the arguments. Go ships with a number of builtin tools, and additional tools may be defined in the go.mod of the current module. With no arguments it prints the list of known tools. The -n flag causes tool to print the command that would be executed but not execute it. The -modfile=file.mod build flag causes tool to use an alternate file instead of the go.mod in the module root directory. Tool also provides the -C, -overlay, and -modcacherw build flags. For more about build flags, see 'go help build'. For more about each builtin tool command, see 'go doc cmd/'. `, } var toolN bool // Return whether tool can be expected in the gccgo tool directory. // Other binaries could be in the same directory so don't // show those with the 'go tool' command. func isGccgoTool(tool string) bool { switch tool { case "cgo", "fix", "cover", "godoc", "vet": return true } return false } func init() { base.AddChdirFlag(&CmdTool.Flag) base.AddModCommonFlags(&CmdTool.Flag) CmdTool.Flag.BoolVar(&toolN, "n", false, "") } func runTool(ctx context.Context, cmd *base.Command, args []string) { if len(args) == 0 { counter.Inc("go/subcommand:tool") listTools(ctx) return } toolName := args[0] toolPath, err := base.ToolPath(toolName) if err != nil { if toolName == "dist" && len(args) > 1 && args[1] == "list" { // cmd/distpack removes the 'dist' tool from the toolchain to save space, // since it is normally only used for building the toolchain in the first // place. However, 'go tool dist list' is useful for listing all supported // platforms. // // If the dist tool does not exist, impersonate this command. if impersonateDistList(args[2:]) { // If it becomes necessary, we could increment an additional counter to indicate // that we're impersonating dist list if knowing that becomes important? counter.Inc("go/subcommand:tool-dist") return } } // See if tool can be a builtin tool. If so, try to build and run it. // buildAndRunBuiltinTool will fail if the install target of the loaded package is not // the tool directory. if tool := loadBuiltinTool(toolName); tool != "" { // Increment a counter for the tool subcommand with the tool name. counter.Inc("go/subcommand:tool-" + toolName) buildAndRunBuiltinTool(ctx, toolName, tool, args[1:]) return } // Try to build and run mod tool. tool := loadModTool(ctx, toolName) if tool != "" { buildAndRunModtool(ctx, toolName, tool, args[1:]) return } counter.Inc("go/subcommand:tool-unknown") // Emit the usual error for the missing tool. _ = base.Tool(toolName) } else { // Increment a counter for the tool subcommand with the tool name. counter.Inc("go/subcommand:tool-" + toolName) } runBuiltTool(toolName, nil, append([]string{toolPath}, args[1:]...)) } // listTools prints a list of the available tools in the tools directory. func listTools(ctx context.Context) { f, err := os.Open(build.ToolDir) if err != nil { fmt.Fprintf(os.Stderr, "go: no tool directory: %s\n", err) base.SetExitStatus(2) return } defer f.Close() names, err := f.Readdirnames(-1) if err != nil { fmt.Fprintf(os.Stderr, "go: can't read tool directory: %s\n", err) base.SetExitStatus(2) return } sort.Strings(names) for _, name := range names { // Unify presentation by going to lower case. // If it's windows, don't show the .exe suffix. name = strings.TrimSuffix(strings.ToLower(name), cfg.ToolExeSuffix()) // The tool directory used by gccgo will have other binaries // in addition to go tools. Only display go tools here. if cfg.BuildToolchainName == "gccgo" && !isGccgoTool(name) { continue } fmt.Println(name) } modload.InitWorkfile() modload.LoadModFile(ctx) modTools := slices.Sorted(maps.Keys(modload.MainModules.Tools())) for _, tool := range modTools { fmt.Println(tool) } } func impersonateDistList(args []string) (handled bool) { fs := flag.NewFlagSet("go tool dist list", flag.ContinueOnError) jsonFlag := fs.Bool("json", false, "produce JSON output") brokenFlag := fs.Bool("broken", false, "include broken ports") // The usage for 'go tool dist' claims that // “All commands take -v flags to emit extra information”, // but list -v appears not to have any effect. _ = fs.Bool("v", false, "emit extra information") if err := fs.Parse(args); err != nil || len(fs.Args()) > 0 { // Unrecognized flag or argument. // Force fallback to the real 'go tool dist'. return false } if !*jsonFlag { for _, p := range platform.List { if !*brokenFlag && platform.Broken(p.GOOS, p.GOARCH) { continue } fmt.Println(p) } return true } type jsonResult struct { GOOS string GOARCH string CgoSupported bool FirstClass bool Broken bool `json:",omitempty"` } var results []jsonResult for _, p := range platform.List { broken := platform.Broken(p.GOOS, p.GOARCH) if broken && !*brokenFlag { continue } if *jsonFlag { results = append(results, jsonResult{ GOOS: p.GOOS, GOARCH: p.GOARCH, CgoSupported: platform.CgoSupported(p.GOOS, p.GOARCH), FirstClass: platform.FirstClass(p.GOOS, p.GOARCH), Broken: broken, }) } } out, err := json.MarshalIndent(results, "", "\t") if err != nil { return false } os.Stdout.Write(out) return true } func defaultExecName(importPath string) string { var p load.Package p.ImportPath = importPath return p.DefaultExecName() } func loadBuiltinTool(toolName string) string { if !base.ValidToolName(toolName) { return "" } cmdTool := path.Join("cmd", toolName) if !modindex.IsStandardPackage(cfg.GOROOT, cfg.BuildContext.Compiler, cmdTool) { return "" } // Create a fake package and check to see if it would be installed to the tool directory. // If not, it's not a builtin tool. p := &load.Package{PackagePublic: load.PackagePublic{Name: "main", ImportPath: cmdTool, Goroot: true}} if load.InstallTargetDir(p) != load.ToTool { return "" } return cmdTool } func loadModTool(ctx context.Context, name string) string { modload.InitWorkfile() modload.LoadModFile(ctx) matches := []string{} for tool := range modload.MainModules.Tools() { if tool == name || defaultExecName(tool) == name { matches = append(matches, tool) } } if len(matches) == 1 { return matches[0] } if len(matches) > 1 { message := fmt.Sprintf("tool %q is ambiguous; choose one of:\n\t", name) for _, tool := range matches { message += tool + "\n\t" } base.Fatal(errors.New(message)) } return "" } func buildAndRunBuiltinTool(ctx context.Context, toolName, tool string, args []string) { // Override GOOS and GOARCH for the build to build the tool using // the same GOOS and GOARCH as this go command. cfg.ForceHost() // Ignore go.mod and go.work: we don't need them, and we want to be able // to run the tool even if there's an issue with the module or workspace the // user happens to be in. modload.RootMode = modload.NoRoot runFunc := func(b *work.Builder, ctx context.Context, a *work.Action) error { cmdline := str.StringList(a.Deps[0].BuiltTarget(), a.Args) return runBuiltTool(toolName, nil, cmdline) } buildAndRunTool(ctx, tool, args, runFunc) } func buildAndRunModtool(ctx context.Context, toolName, tool string, args []string) { runFunc := func(b *work.Builder, ctx context.Context, a *work.Action) error { // Use the ExecCmd to run the binary, as go run does. ExecCmd allows users // to provide a runner to run the binary, for example a simulator for binaries // that are cross-compiled to a different platform. cmdline := str.StringList(work.FindExecCmd(), a.Deps[0].BuiltTarget(), a.Args) // Use same environment go run uses to start the executable: // the original environment with cfg.GOROOTbin added to the path. env := slices.Clip(cfg.OrigEnv) env = base.AppendPATH(env) return runBuiltTool(toolName, env, cmdline) } buildAndRunTool(ctx, tool, args, runFunc) } func buildAndRunTool(ctx context.Context, tool string, args []string, runTool work.ActorFunc) { work.BuildInit() b := work.NewBuilder("") defer func() { if err := b.Close(); err != nil { base.Fatal(err) } }() pkgOpts := load.PackageOpts{MainOnly: true} p := load.PackagesAndErrors(ctx, pkgOpts, []string{tool})[0] p.Internal.OmitDebug = true p.Internal.ExeName = p.DefaultExecName() a1 := b.LinkAction(work.ModeBuild, work.ModeBuild, p) a1.CacheExecutable = true a := &work.Action{Mode: "go tool", Actor: runTool, Args: args, Deps: []*work.Action{a1}} b.Do(ctx, a) } func runBuiltTool(toolName string, env, cmdline []string) error { if toolN { fmt.Println(strings.Join(cmdline, " ")) return nil } toolCmd := &exec.Cmd{ Path: cmdline[0], Args: cmdline, Stdin: os.Stdin, Stdout: os.Stdout, Stderr: os.Stderr, Env: env, } err := toolCmd.Start() if err == nil { c := make(chan os.Signal, 100) signal.Notify(c) go func() { for sig := range c { toolCmd.Process.Signal(sig) } }() err = toolCmd.Wait() signal.Stop(c) close(c) } if err != nil { // Only print about the exit status if the command // didn't even run (not an ExitError) or if it didn't exit cleanly // or we're printing command lines too (-x mode). // Assume if command exited cleanly (even with non-zero status) // it printed any messages it wanted to print. e, ok := err.(*exec.ExitError) if !ok || !e.Exited() || cfg.BuildX { fmt.Fprintf(os.Stderr, "go tool %s: %s\n", toolName, err) } if ok { base.SetExitStatus(e.ExitCode()) } else { base.SetExitStatus(1) } } return nil }